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19
Games
Undergraduate 1
06/08/2012

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Cards

Term
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Definition

Baldur the Stonecleaver

Feat: CTRL is rough terrain, no pathfinder in CTRL

Fury: 6

DEF: 14, ARM: 16

Spells: Earth Spikes (Fury 3,Rng 10,AOE3,POW13, ignore cover and elevation, crit KD)

Rapid Growth (Fury2, CTRL, AOE4,UP, AOE is a forrest)

Solid Ground (Fury2,SELF,CTRL,UP, friendly no KD, no blast damage)

Stone Skin (Fury2,RNG6,UP, Faction Model/unit +2STR/ARM, -1SPD/DEF)

Weapon: Reach, Magic, PS14, -3DEF/SPD on hit

Can heal construct beasts in BG and construct beasts can make power attacks without being forced.

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Definition

Name:Cassius the Oathkeeper & Wurmwood
Feat: Wurmwoods command range is a forest.  Enemy models KD in command take 1 damage, lasts 1 round
Fury:6
Cassius DEF:14, ARM:16

Wurmwood DEF:5, ARM: 16
Spells: Curse of Shadows (Fury3, RNG8, UP, model/unit -2ARM can't make free strikes, can advance through target.

Hellmouth (Fury4,RNG8,AOE*,POW12,Miss=nothing happens,Hit=push models w/in 3" toward model hit in orderyou choose, center AOE3 on model hit, all models under AOE take POW12, destryoed are RFP)

Stranglehold (Fury2,RNG10,POW11, model damaged forefits move or action, controller choice)

Unseen Path (Fury2, CTRL, Cassius or Wurmwood placed w/in 2" of the other, no move after place)
Weapon:Magic,Reach, boxed living or undead model replaced w/AOE3 forest
Abilities: Cassius: Pathfinder, Fire spells into melee w/out penalty in Wurmwoods CMD, Treewalker

Wurmwood: AD, Gain sould token for living destroyed in CMD (up to five), start of turn Cassius can take tokens and replace w/fury, Companion, Ghost Shield, Immobile (can't move, no movement or action, 360 front arc, auto hit by melee), Prowl, Damage goes to Cassius and can be transfered.

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Definition

Name: Kaya the Wildborn (pKaya)
Feat: Place up to 3 fury on her beasts in CTRL, can immediately leach.
Fury: 6
DEF: 16, ARM: 13
Spells: Occultation (C2,RNG6,UP, friendly model/unit gains stealth)

Soothing Song (C1,SELF,CTRL, remove up to 1 fury from each friendly living faction beast in CTRL, 1 cast/turn)

Spirit Door (C3,CTRL, Place this model w/in 2" of model in battlegroup in CTRL or a model in battlegroup in CTRL w/in 2" of this model)

Spirit Fang (C2,RNG10,POW12,model damaged is -2SPD/DEF for 1 round)
Weapon:Magic, Reach, PS11, Crit KD
Abilities:Pathfinder, Living beasts in BG in CTRL are +2 to melee attacks

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Definition

Name: Kaya theMoonhunter & Laris (eKaya)
Feat: Can force beasts in BG if out of CTRL, at the end of each beasts activation, place w/in 3" of Kaya
Kaya Fury: 6

Laris Fury: 3 (Threshold 10)
Kaya DEF: 16, ARM:14

Laris DEF: 15, ARM: 14
Spells: Dog Pile (Fury2, Rng10, UP, Beasts in BG can charge or slam target free w/o LOS w/+2move and pathfinder)

Forced Evolution (Fury2,RNG6,UP,Target friendly, living beast is +2STR/DEF

Muzzle (Fury2,RNG10,POW12,enemy beast damaged can't advance toward this model for 1 rnd)

Shadow Pack (Fury3,SELF,CTRL,UP,Models in Bg in CTRL gain stealth)
Kaya Weapon:Magic,Reach,PS11

Laris Weapon: SP12
Kaya Abilities:Living beast in CTRL and run/charge/slam/trample for free, Flank w/faction beast, Unyielding

Laris Abilites: Companion, Guard Dog, Bonded (Can't frenzy on Kaya, Kaya can chanel through Laris), Animus - Spirit Shift (Fury2,SELF, place whoever uses w/in 2" of the other, no advance after place)

Term
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Definition

Name: Kromac the Ravenous
Feat: Take up to 7 damage, gain 1 fury for each, can't go over max fury, can gain beast form
Fury: 7
Human DEF: 15, ARM: 14

Beast DEF: 15, ARM: 17
Spells:Bestial (Fury3,SELF,CTRL, in CTRLno spellcasting or channeling)

Inviolabe Resolve(Fury2,RNG6,UP,Faction M/U is +2ARM/Fearless)

Rift(Fury3,RNG8,AOE4,POW13,AOE is rough terrain,lasts 1 rnd)

Warpath (Fury2,SELF,CTRL,UP,when friendly faction model in DCRL destroys enemy model(s) after attack one beast can advance 3", beasts can advance once)

Wild Aggression (Fury3,Rng6,UP, friendly, livng beast in BG can run/charge/slam/trample free and has boosted melee attacks)
Weapon: Magic, Reach, PS11 (PS14 in beast)
Human Abilities:Pathfinder,during Maint can take beast,when damaged can beast

Beast Abilities:Pathfinder,Terror,during Maint can take human, cannot upkeep, can only cast aniums, Jump (place completely w/in 5" after advance, no charge =no jump)

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Definition

Name: Kreuger the Stormwrath
Feat: Place 3 AOE3 comp. in CTRLModels in AOE take POW10 electrical, During Maint remove one.  Models entering or ending activation in AO take unboostable POW10 electrical
Fury: 7
DEF: 15, ARM:14
Spells: Chain Lightning (Fury3,RNG10,POW10,electricl damage, on hit, lightning arcs to d6 additional, to nearest w/in 4", not thismodel,no repeats, POW10)

Deflection (Fury2,DELF,CTRL,in CTRL Faction warrior gain +2ARM vs. ranged and magic damage rolls)

Lightning Tendrils (Fury3,Rng6,UP, friendly M/U gains reach, Immune electrical and Electro Leap)

Skyborne (Fury2,SELF, +2SPD/DEF/Flight)
Range Weapon:RNG10, ROF1, POW13, Electricity,Magic,Electro Leap

Melee Weapon: Magic, Reach, Sustained Attack
Abilities:Immunity:Electricity, Pathfinder

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Definition

Name: Krueger the Stormlord (eKrueger)
Feat: Enemy models in CTRL are pushed 3" directly away and suffer -2SPD for one round, you choose order)
Fury: 7
DEF: 15, ARM:15
Spells: Gallows (Fury3,RNG10POW13,Model hit can be pushed d6" directly toward point of origin)

Lightning Storm (Fury3,RNG8,AOE3,POW10,Models hit take POW10 electirc, AOE inplay for 1 rnd, models entering/ending in AOE suffer POW10 electric)

Storm Wall (Fury3,SELF,CTRL, in CTRLenemy models -5RNG, You choose deviation direction)

Telekinesis (Fury2,RNG8,Place model completley w/in2" of current location, can only be affected 1/turn)

Range Weapon:RNG10, ROF3, POW12, Magic, Sustained attack

Melee Weapon: Magic, Reach, Disruption
Abilities:

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Definition

Name: Mohsar the Destertwalker
Feat: In CTRL, enemy models cannot challnel, leach, be leached
Fury: 8
DEF: 14, ARM: 14
Spells: Crevasse (C3,RNG8,POW12, if boxes, make SP6 using model as origin, models hit suffer POW12 magic, boxed are RFP)

Curse of Shadows (C3, RNG8, UP, model/unit -2ARM can't make free strikes, can advance through target)

Mirage (C3,RNG6UP, faction M/U gains Apparation)

Pillar of Salt (C2,CTRL,AOE3,Place AOE3 completley in CTRL, not touching a models base,AOE is obstruction, provides cover, blocks LOS, ARM18, 1 damage)

Sands of Fate (C2,SELF,CTRL,Rmv. living faction trooper, replace w/this model, can't move after)

Sunhammer (C3,SELF,CTRL,UP,Enemy beasts/jacks in CTRL advance more than 1" take d3 damage)
Range Weapon:SP8,ROF1,POW13, Magic

Melee Weapon:Magic,Reach,Erosion
Abilities:Eyeless Sight,Pathfinder,Circular Vision,Maltreatment

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Definition

Name: Morvhana the Autumnblade
Feat: When friendly faction destroys living/undead enemy in CTRL, model is RFP and replaced by AOE3 forest, Models in AOE when placed take unboost POW13
Fury: 7
DEF:15 , ARM:13
Spells: Eruption of Life (C3,RNG10,POW13, when destroys living/undead enemy model is RFP and replaced by AOE3 forest, Models in AOE when placed take unboost POW13

Harvest (C3,SELF,CTRL,UP,When living/undead model is destroyed in CTRL, this model can gain 1 fury, can't go over fury)

Influence (C1,RNG10,Make one melee attack w/target non-war* warrior model)

Regrowth (C4,RNG6,UP,Target friendly living faction small-based warrior unit, during control phase, spend 1 fury/model to return them within CTRL/in formation/and w/in 3" of another model in unit w/1 box)

Restoration (C2,RNG6,UP,friendly faction M/U gain +2ARM, When upkept, this model heals one point for each model w/Restoration w/in 1")
Melee Weapon: Reach, Magic, Harrow, PS12
Abilities: Pathfinder, Sac Pawn (Faction Warrior)

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Definition

Name: Baldur the Stonesoul
Feat: Friendly models in CTRL gain Roots of Earth
Fury: 6
DEF: 13, ARM:17
Spells: Crevasse (C3,RNG8,POW12, if boxes, make SP6 using model as origin, models hit suffer POW12 magic, boxed are RFP)

Ground Zero (C3,SELF,AOE5,POW13,Center AOE5 on this model, Other models in AOE take POW 13,enemy models damaged are pushed d6" directly away in order you choose)

Rock Wall (C2,CTRL,WALL,UP,place wall template completely in CTRL not touching another models base, obstruction, or obsticle.  WALL is linear obsticle providing cover.)

Roots of Earth (C2,RNG6,friendly faction gains +3ARM,no KD,can't move or be placed)
Melee Weapon: PS14,Reach,Magic,damaged is -3SPD/DEF for one round)
Abilities:Pathfinder, Devourer's Debt (during control gain one Wurm token, each gives +1 STR, and end of activation, take 1 dmg for ea token) Elemental MAstrey (Can heal construct beasts in BG and construct beasts can make power attacks without being forced.) Ritual of Renewal (*Action) - remove all wurm tokens

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Definition

Name: Grim Angus
Feat: While in CTRL, Enemy are -3DEF, Enemy beginning activation in CTRL are -3SPD and no special attacks
Fury: 6
DEF: 16
ARM: 15
Spells: Cross-Country (C2,RNG6,UP,Friendly faction model/unit gains hunter and pathfinder)

Lock the Target (C2,RNG10,POW10,Model damaged cannot run, charge or be place for 1 rnd)

Marked for Death (C2,RNG8,UP,Enemy M/U is -2DEF, looses Incorporeal and Stealth,Friendly faction can target w/out LOS

Return Fire (C1,RNG6,When FF model is missed by ranged attack, model can make one normal melee or ranged attack)
Abilities:Pathfinder, Tough, Take Down, True Sight
Range Weapon: Headhunter - RNG13,ROF1,POW13, Magic, beasts in BG gain +2 movewhen charging model damaged

Snare Gun - RNG 8, ROF1, Cumbersome, KD
Melee Weapon: PS12

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Definition

Name: Grissel Bloodsong, Fell Caller
Feat: All three fell calls, affecting all models in CTRL
Fury: 6
DEF: 15
ARM:16
Spells: Calamity (C3,RNG8,UP,FF gain +2 attack and damage vs. target enemy M/U)

Hallowed Avenger (C2,RNG6,UP,When enemy attack destroys or RFP FF models w/in 5" of target FF Beast in BG, after attack, beast can charge attacking model, then expires)

Rift(Fury3,RNG8,AOE4,POW13,AOE is rough terrain,lasts 1 rnd)
Abilities:Tough

Fell Calls; Cacophany - While in CMD, enemy can't give/recieve orders or cast spells

Heroci Ballad - RNG CMD, target friendly non-warlock faction mode/unit gains fearless and can make one additional melee attack this activation.

Hoof It!- RNG CMD, Target friendly non-warlock faction model/unit, can make a full advance after all models have activated this turn.
Range Weapon: SP8,POW12
Melee Weapon:SP14, Magic, Crit Smite

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Definition

Name: Hoarluk Doomshaper, Shaman of the Gnarls
Feat: Enemy models in CTRL take d6 damage for each focus or fury spent, enemy beasts take d6 for each fury gained from forcing
Fury: 7
DEF: 13
ARM:15
Spells:

Banishing Ward (C2,RNG6,UP,friendly M/U can't be targeted by enemy spells/animi, enemy upkees on traget M/U expire)

Fortune (C2,RNG6,UP,FF M/U reroll missed attack rolls)

Purification (C3,SELF,CTRL, Continuious effects, animi, upkeeps in CTRL expire)

Rampager (C3,RNG10,Target enemy non-char beast advances and makes an attack)

Stranglehold (C2,RNG10,POW11, model damaged forefits move ro action)
Abilities:Tough,Goad,Great Power,Scroll of the will of Balasar (1 per game, choose beasts frenzy target)
Melee Weapon:PS12,Reach,Magic

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Definition

Name: Hoarluk Doomshaper, Rage of Dhunia (eDoomie)
Feat: Doomie & FF Beasts gain +3SPD and charge/slam/trample free
Fury: 7
DEF: 13
ARM:15
Spells:

Agitation (C1,SELF,CTRL,Place 1 fury on enemy beasts in CTRL, cast once/rnd.)

Primal Shock (C2,CTRL,POW*,Chose FF beast in BG in CTRL, choose enemy model w/in 8" of beast, make magic attack on target, pow=beast STR)

Refuge (C2,RNG6,UP,When FF model hist w/attack, after combat action can make full advance, no free strikes)

Sunder Spirit (C2,RNG10,POW12, beast damaged looses animus for 1 rnd)

Wild Aggression (Fury3,Rng6,UP, friendly, livng beast in BG can run/charge/slam/trample free and has boosted melee attacks)
Abilities: Use Dire Troll aniums 1/rnd free, Goad, Hyper Regen (heal d3 at start of activation)

Melee Weapon: PS13, Reach, Magic, Powerful attack

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Definition

Name: Captain Gunbjorn
Feat: In CTRL, FF models gain no KD, Cover and no blast damage
Fury: 6
DEF: 15
ARM:16
Spells:

Explosivo (C1,RNG6,Target friendly model range weapon gains AOE3 and Magic, no CRA, no specials on blast)

Guided Fire (C3,CTRL,SELF, models in BG gain boosted ranged attacks)

Rock Wall (C2,CTRL,WALL,UP,place wall template completely in CTRL not touching another models base, obstruction, or obsticle.  WALL is linear obsticle providing cover.)

Snipe (C2,RNG6,UP,Friendly M/U gains +4 RNG)
Abilities: Tough
Range Weapon: RNG12,ROF1,AOE3,POW14,Crit Devastation
Melee Weapon: PS11

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Definition

Name: Madrak Ironhide, Thornwood Chieftain
Feat: Models gain overtake, and if destroyed model is in CTRL, make additional attack
Fury: 5
DEF: 14
ARM:16
Spells:

Carnage (C3,SELF,CTRL, +2 melee attack vs enemy in CTRL)

Stranglehold (C2,RNG10,POW11, model damaged forefits move ro action)

Sure Foot (C3,RNG6,UP, Trag friendly model gains +2DEF and no KD, w/in 3" FF models gain same)
Abilities:Tough, Snap Fire, Scroll (1/game, no damage from attack use after hit, before damage), Talisman (beasts can't charge Madrak if in front arc)
Range Weapon: RNG8,ROF1,POW7+STR,Magic, Crit Grevious Wounds
Melee Weapon: PS15,Reach,Magic, Crit Grevious Wounds

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Definition

Name: Madrak Ironhide, World Ender
Feat: FF in CTRL immediately make a melee vs everyf enemy in melee range or one ranged att ignoring ROF
Fury: 5
DEF: 14
ARM:17
Spells:

Blood Fury (C2,RNG6,UP,Friendly warr M/U gain add die on melee damage, -2DEF)

Killing Ground (C2,SELF,CTRL,FF beginning activation in CTRL gain pathfinder, Beasts in CTRL charge/slam free)

Warpath (Fury2,SELF,CTRL,UP,when friendly faction model in DCRL destroys enemy model(s) after attack one beast can advance 3", beasts can advance once)
Abilities:Tough, Grim Salvation (when damaged by enemy melee or ranged, no damage or effect, RFP friendly trollkin warr model w/in 1", Tide of DEath (when destroys an enemy model, can spend 1 fury to advance 1")
Range Weapon: RNG8,ROF1,POW7+STR,Magic, Crit Grevious Wounds, gain 1 fury when destroys a living model
Melee Weapon: PS15,Reach,Magic, Crit Grevious Wounds, gain 1 fury when destroys a living model

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Definition

Name: Borka Kegslayer & Keg Carrier
Feat: FF gain +2" move on charge/slam/trample, beasts in CTRL power attack free, additional die on power attack damage rolls and collateral damage rolls
Fury: 5
DEF: 14
ARM:17
Spells:

Iron Flesh (C2,RNG6,UP, friendly M/U is +3DEF/-1SPD)

Mosh Put (C3,CTRL,SELF,In CTRL, friendly models gain KD on melee)

Wind Wall (C3,Self,non-magic ranged attacks miss, no ranged attacks completley w/in 3"
Borka Abilities: Tough, Immunity:cold, Unyielding

Keg Abilities: Tough, Attached, Companion, Party Foul (if destroyed, on FF M/U can make 3" adv and melee attack next Maint), Top Off (*action, Bork gains stumbling drunk and 2 fury)
Range Weapon: RNG8,ROF1, AOE3,POW12
Melee Weapon: PS15,Reach,Magic, Brain Damage (model damaged can't cast,upkeep,use animi 1 rnd)

Term
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Definition

Name: Calandra Truthsayer
Feat:
Fury:
DEF:
ARM:When a friendly model rolls a 1 or 2 on an attack or damage roll, that die can be rerolled
Spells:

Befuddle (C2,RNG10, on hit you advance non warcaster/warlock model 3")

Bullet Dodger (C2,RNG6,UP, friendly model is +2DEF vs range and Dodge)

Force Blow (C3,RNG10,POW12, models damaged are KD)

Soothing Song (C1,SELF,CTRL, remove up to 1 fury from each friendly living faction beast in CTRL, 1 cast/turn)

Star-Crossed (C3, SELF,CTRL, Enemy models in CTR gain additonal die on attack rolls.  discard highest die)
Abilities: Tough, Fate-Blessed (FF model can reroll attack or damage if in CTRL and this model spends 1 fury)
Melee Weapon: PS10, Magic, Additional die on damage vs damaged models

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