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Writing Fiction- what to consider |
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- Analyze your favorite scripts - What elements of terrible scripts make them fail for you? - Dailyscript.com - Work on your own sense of style |
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Levels of Fictional Conflict |
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internal, external, interpersonal |
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Types of Fictional Conflict |
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1. Rising: ideal conflict, builds tension, developing 2. static 3. Jumping: no general rise, "jumpy" 4. Foreshadowing
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Fictional Script Breakdown |
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lists & schedules essential, prepares you for multitude of questions during production characters, props, special effects, costumes, etc developing an understanding of the script A/V vs. Feature |
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§ Exposition § Rising Action § Climax § Falling action § Denouement |
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Is the character's objective linked to desire or need? |
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desire usually shapes objective need often unknown to the character (dont use it) Line of Action refers to actions associated to character's needs |
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a condition is an affliction, a state of being desires are usually seperated a character is no his or her condition |
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Considering the choices made by the character |
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make the character human despite the outcome how does this affect his desires? trap emotion through action DONT ONLY SURPRISE THE AUDIENCE, surprise yourself- the disoverer author |
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carefully balance negative consequences with the truth of the character merge of narrator-character |
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why is the scene being executed? |
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why is today like no other? a careful balance between expected and unexpected Ryan's truth meter (reading) |
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o Dramatic progression should change the stability of the narrative o Not always external/interpersonal o Does the need/desire shift since the scene began? |
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The stakes to be considered |
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o What is there to lose? If nothing, then the loss will have no effect o What are the options? Is there no way out of the worst case scenario? |
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Making it into a VISUAL text |
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o Speaking through images o Visual cues, associations, etc. o Technical considerations o BUT DON’T DIRECT! |
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o Re: Copyright permissions o Publisher/Author clearances o Short films have less economic impact – ‘easier’ to obtain approval |
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Overview of things to consider while writing fiction |
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What does the character want? is this linked to desire or need? Carefully consider the choices made by the character "What if?" What if the worst happens Why are scenes executed? Status change consider the stakes VISUAL TEXT - Pare down the dialogue - Read your screenplay aloud to ‘hear’ how the words/action flow - Remember: much drama/comedy/horror/etc can be accomplished underneath what is said/done |
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(Directing II) Camera Movement |
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The pan- on tripod, pivots left and right the tilt- low angle/high angle shots, vertical shift by tilting Pedestal Up/down- same position, physically moves up down Truck Right/Left- same position, "" moves left right Dolly in/out- moves forward/backwards without zoom, space stays the same (with zoom the focus becomes skewed) |
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o The Cutaway- incredibly valuable, perspective shift o 45 Degree Rule- If you are going to shift camera shot, move at 45 degrees o Jump Cut- Change in image by size only o Smooth Transition- change in image by size and angle o Clean Entrance/Exit- allows you to not show continuity in image while not disrupting the action (ex. Car driving down highway, jump cut to a diner and then enter the same car pulling up to diner) o 180 Degree Rule- no difference which side camera positions itself, as long as there exists jump cut continuity § You can cross the line if you stop on it o Directorial Style § All of these choices lead to unique representations of subject matter § Throughout this production section of the course, these contribute to a greater sense of Director as Author (Auteur) |
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o incredibly valuable, perspective shift |
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shifting the camera by 45 degrees |
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change in image by size only |
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change in image by size and angle |
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allows you to not show continuuity in image while not disrupting the action i.e. (ex. Car driving down highway, jump cut to a diner and then enter the same car pulling up to diner) |
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no difference which side camera positions itself, as long as there exists jump cut continuity you can cross the line if you stop on it crossing the line with a reference (sidewalk) |
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§ All of these choices lead to unique representations of subject matter § Throughout this production section of the course, these contribute to a greater sense of Director as Author (Auteur) |
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what is the male gaze? (reading) |
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results from the amount of pressure produced by sound waves measured in decibels (dB) 0- threshold of hearing 65- threshold of conversation 130- threshold of pain |
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difference between the quietest and loudest points used to evaluate audio systems high end analog recorders- 70 dB determines the 'noise floor' of recordings the 'signal-to-noise' (s/n) ratio |
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Measured in hertz (Hz) musical notes are pitches pitches are determined by the frequency of the sound wave how many cycles of pressure increase/decrease occur |
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Tone Quality and Harmonics |
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natural sounds are mixtures of waves at varying frequencies 'harmonics' are multitudes of the fundamental strength determines tone quality or timbre |
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how audio systems respond to different frequencies of sound increase/decrease response to low, med, high freq equalizers alter these levels |
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Attack (initial hit) Decay Sustain Release (end of hit) |
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Dynamic (moving coil)- rugged, inexpensive, no power supply, usually used by musicians Condenser-sensitive, expensive, fragile, uses power supply, Use a capacitor circuit to generate electricity from sound |
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Bi-directional- used by interviewers Omnidirectional- Mic placed in center, 360 degree coverage (everything) Subcardioid- back is brought up, almost 360 but more focused Cardioid- heart shaped mic pattern, condensed even more than 'sub' Supercardioid- heart shaped with some background, slimmed sides Shotgun- flower-shaped, somewhat 360 degrees, some forward, some back, some side |
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background sounds eliminate what you don't need consider heavy sound blankets always record 'room tone' |
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Recording in Noisy Locations |
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Position mic as close as possible consider using lavs use a highly directional mic keep mics away from film cameras |
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Acoustics of the Recording Space |
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consider how sound travels through space live vs. dead spaces adjust frequency pickups/equalize if boomy, move mics away from walls |
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expose tape to inaudible, high freq tone usually turns on when 'record' is pressed some prefer bulk erasure to demagnetize (usually with larger magnetic tape stock) |
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Monaural (single channel sound production.. usually only one mic, loudspeaker, etc... fed from a common single path) – Stereo – Timecode (sequence of numeric codes at a regular interval) |
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s/n ratio- see technician |
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some recorders have one head for recording and playback separate allows you to monitor while recording direct/source vs. tape position |
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must be kept clean and free from magnetic charge cleaned with rubbing alcohol be sure heads are making even contact with the recording stock |
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synch film/video, speed must be precisely controlled "crystal sync" generates a "pilot tone" so playback is controlled at same speed as recording also connects to timecode |
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consists of a thick base- thinner emulsion or oxide (most oxides are made of iron) base is made of acetate or polyester |
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if the recorder has it, use it ex. Dolby C system boosts mid and high freq sounds dont confuse these systems with the multichannel playback format |
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when sound is recorded it should be louder than the tape noise overmodulation- over varying a perdiodic waveform most units have a volume unit (VU) meter Digital Recording level same rule as analog- loud with overmodulation keep enough audio headroom (7dB) |
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mics/speakers usually analog sampling rate- how often measure level of signal (CD 44.1 kHz, high- 48 kHz, DVD- 98 kHz) Number of bits- how precisely each sample can be measured (more bits increase dynamic range) |
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Include cassette tape formats (DAT) open-reel like the Nagra hard-drive units Computer memory cards Magneto-optical disk systems (minidisk) |
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sleeve- usually ground ring- right hand channel for stereo signals tip- left hand channel for stereo signals |
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used mostly in professional audio and video electronics cabling applications (home video typ uses RCA) |
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(Lighting) A scene can be lit by.. |
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the sun available light lighting fixtures |
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illuminate subject expose film directs viewers attention |
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What kind of shadow does it cast? what angle is it coming from? How bright is it? How bright is it relative to other lights? What color is it? How bright is it? and relative to other lights? What color is it? |
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describes the type of shadow it casts |
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crisp/harsh shadows produced by parallel rays |
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less directional, dull indistinct shadows |
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front axial light, offset-3/4front light, full side light, backlight |
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key light, fill light, back light (definitions on next cards) |
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brightest light from the front casts primary shadows high enough to cast shadows on the floor many keys for moving shot |
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fill shadows cast by key light no distinct shadows on its own always softer than the key light opposite side of camera from key |
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(hair, rim, or edge) opposite side of subject from camera fairly hard, higher intensity than key bright outline of subject, defines shape separates subject from background |
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relationship between key and fill low-key= high lighting contrast - night, emotion, tension, tragedy high-key= low lighting contrast - bright, cheery, even distribution |
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moving an object twice as far from a light results in it being 1/4 of the amount falloff is especially sharp when you are near the light source even illumination- lights kept far away from minimal exposure changes |
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if a light appears colored, it is deficient in one or more of its temperaments all light sources are unequal amounts of primary colors humans adjust to balance light source as 'white' |
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differ in light and color they emit both video/film have different reactions to different bulbs types: incandescent, tungsten-halogen, HMI, fluorescent |
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household 2900 K professional 3200 K light is more yellow-orange |
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employ tungsten filament surrounded by halogen glass (quartz) usually 3200 k, smaller, more efficient, very hot finger grease |
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even more efficent, 3-4x more light than tungsten more daylight balanced operated with AC power (wall adapter) and uses ballast unites to control electricity light pulses must be evenly distributed to avoid flicker |
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Fluorescent Bulbs 1. issues with conventional bulbs 2. proffessional bulbs |
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Issues: blue-green color cast, flickering (less than HMI), difficult to mix with other lighting Proffessional: flicker-free, avoid humming noises of ballasts, daylight balanced (5500 K) |
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light intensity measured in foot-candles - one lumen/sq. ft one foot-candle=10.764 lux key-fill ratio- 2:1 |
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- placed at the beginning of media in order to calibrate the recording machine with playback |
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constant audible tone (440 Hz or A440)- A above middle C I HAVE NO IDEA WHAT THIS MEANS |
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an interconnection of electrical components with a return path to enable the charge to return to its source Ohm's Law (other card) |
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Ohm's Law - Basic law of circuit theory |
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I=V/R (I=current in amperes, V=potential difference in volts, R=circuit parameter called resistance) 1 Ω is the resistance that will produce a potential difference of one volt in response to a current of one ampere |
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Joule's law is derived from Ohm's law Wattage= 1 J/s amp=electric charge/s volt=potential difference across a conductor when a current of 1 amp dissipates 1 watt of power P=I/V Allows you to see if you are going to blow a circuit in advance |
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lensed spotlight, open-faced spotlight, scoop floodlight, broad floodlight, soft light, umbrella reflector |
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focused from spot to flood very controllable |
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can move from spot to flood not as controllable |
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nonfocused, open-faced, dish-shaped |
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Bounces direct light, uses diffusion sheets |
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silver/white on inside, diffuses, no direct light |
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french flag, snoots, scrims, silk scrims, cookies, gels, blue dichroic filter |
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attached to light source via clip mounted on camera block light spilling into lens |
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put onto spotlight, very narrow beam |
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fits over spotlight made of mesh full or half does not change temp or quality |
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green-single: reduces intensity by 1/2 f-stop red-double: full f-stop |
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cast pattern shadow break up uniform space of walls/floor transition sunlight and shaded areas i.e. create venetian blinds when you dont have any |
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used for a range of lighting functions raise/lower color temp |
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raise color temp of 3200 K tungsten to 5500 K daylight cut 50% intensity or one f stop |
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