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What does focal length determine? |
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How much of the scene is sharp – the longer the telephoto the less depth of field, distance between nearest and farthest objects in focus The portion of the scene that is in focus |
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Consistent High Quality Image |
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image progressively deteriorates as you zoom in because fewer of the original picture’s pixels are being spread across the screen |
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Defines how much light is let into the camera that affects exposure; Bigger the number bigger the aperture hole; Smaller number, smaller aperture hole; Aperture modifies depth of field, affecting the sharpness of anything farther or closer than the actual focused distance |
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Camera angle Continuity Cutting Close-ups Composition |
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The regular VP lights (not incandescent bulbs) |
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Efficiency: 2 to 5 times as efficient as incandescents. This means they use less power and run cooler. Colour temperature: HMIs run at around 5600K, daylight temperature. This makes daylight shooting easier, as well as eliminating loss of light from gels (which are necessary with incandescents). Light Quality: Directors of photography speak highly of the light produced by HMIs. |
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What to do if not enough light? |
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Move subject closer where there is more light Open aperture, this reduces depth of field Increase gain, can create picture noise Increase available light Add more lighting instruments |
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What to do if too much light? |
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Move subject where there is less light Stop down the aperture Use neutral density filter Turn off or block some of the existing light Pull shades or blinds |
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Good things about hard light? |
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Man made light that behave like sun – match, candle, bare light bulb It is directional, can be easily restricted to illuminate just the desired areas It casts sharp shadows and amplifies texture It produces vigorous bold well defined effects The intensity of a hard light source does not fall off appreciably with distance – subjects can be illuminated from some distance away |
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Bad things about hard light? |
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Distracting or ugly shadows can be difficult to avoid, talent on set will have harsh shadows behind them Results may look harsh and have a very high contrast Texture could be too emphasized, revealing irregularities to skin Restricted coverage, may need more lights When more than one hard light is used the multi shadows can be distracting? |
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Scatters in all directions, like when the sun is obscured by clouds or reflected from rough toned surfaces |
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Good things about soft light |
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Subtle delicate shading Generally does not create unwanted shadows Avoids emphasizing modeling and texture Can lighten shadows cast by hard light sources so that details are visible Can cover a wide area of a scene |
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Bad things about soft light |
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Can flatten out all signs of surface shape and texture in the picture because it does not emphasize texture It spreads around flooding all surfaces with light – can be difficult to restrict light from selected areas It quickly falls off in intensity as the lamp’s distance from the subject increases – something near the source may be well or over lit but another subject farther away may be insufficiently lit |
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the difference between the brightness of its lightest and darkest tones |
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3 Point Lighting (which lights) |
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Key light, Fill Light, Backlight |
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Primary Light Source; slightly above and to one side of the camera |
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Floodlight placed on other side of camera |
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Angles down onto the subject from behind to separate the subject from the background |
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