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5 Views of learning in Behaviorism |
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Definition
1. Contiguity 2. Classical conditioning 3.Law of effect 4.Operant Conditioning 5.Observational |
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Term
Learning (according to behaviorists) |
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Definition
-A relatively permanent change in obseable behavior as a result of experience -Focuses on external events as the cause of the change in behavior It is NOT: -Temporary change resulting fom injury, illness -Change due to natural development |
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Stimuli: Environmental conditions that activate the senses. What is presented or present Response: Behaviors that result (from the presentation of the stimuli) |
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Definition
-Simple pairing of a stimulus and a response -Pairing occur together, often, and close in time -Component of classical conditioning Example: Eating=Salivation |
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2. Classical Conditioning |
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Definition
-a form of learning in which an individual learns to produce an involuntary emotional or physiological response that is similar to an instinctive or reflexive response -Learning where a response to a stimulus is brought under control of a new stimulus |
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2. Classical Conditioning *Terms |
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Definition
1.Unconditioned stimulus: the stimulus that naturally causes the response prior to conditioning (food) 2. Unconditioned response: the response that occurs as a result of presenting the unconditioned stimulus (Salivation) 3. Neutral Stimulus: The stimulus that initially has nothing to do with the unconditioned stimulus but evenutally becomes the conditioned stimulus (Bell) 4. Conditioned stimulus: The new stimulus that causes the response after the repeated pairing of the unconditioned stimulus and the neutral stimulus (bell) 5.Conditioned response:same response to the unconditioned stimulus but now elicited by the conditioned stimulus (salivation) |
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2. Classical conditioning **3 Other terms |
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Definition
1. Generalization: Respond to different kinds of stimuli the same way (Bells with different pitches) 2. Discrimination: Noticing the differences among similar stimuli (Knowing difference between doorbell and bell) 3.Extiction: When the conditioned stimulus occurs repeatedly in the absense of the unconditioned stimulus which eventually causes them not to react (Bell without food) |
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4. Law of Effect: Thorndike |
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Definition
Stimulus-Response theory -Behavior is a response to stimuli in the environment -If a behavior is followed by a satisfying change in the environment, the likelihood of it happening again increases and vice versa with a negative change -Example: Wasn't necessarily the bell that caused the reaction but the fact that he received food. Cat+lever=Food |
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Term
3. Operant Conditioning (Skinner) |
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Definition
Manipulating consequences of behavior -A form of learning in which an observable response changes in the frequency or duration as the result of a consequence -3 term contingency Sd-Discriminitive stimulus R-Response Sr-Reinforcing stimulus |
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Definition
Classical -Involuntary -Behavior follows the stimulus -Neutral stimuli become associated with unconditioned stimuli -Example: Learners associate classrooms with warmth -Pavlov Operant -Voluntary -Behavior precedes the stimulus -Consequences of behavior influence subsequent or future behaviors -Example: Learners attempt to answer questions and are praised so thier attempts to answer more questions increase -Skinner |
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3. Operant Conditioning: Theory to practice |
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Definition
-We can cause desirable behaviors to increase by reinforcing them when they occur -We can cause undesireable behaviors to diminish by puncishing them when they occur It works if the reinforcers or punishers do what we want them to |
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3. Operant Conditioning: Reinforcement |
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Definition
Reinforcement can be either positive or negative -Positive reinforcement: a consequence that is given/presented that increases behavior Example: Praise -Negative reinforcement: a consequence such that something undesireable or aversive is removed and behavior increases Example: Taking away friday homework |
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Definition
Intrinsic: Do it because they enjoy it Extrinsic: given to students Primary: Unconditioned (food) Secondary:Conditioned (money=food) Social: "good job" Token: Gold stars Activity: Given something you like for doing something else |
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3. Operant Conditioning: Punishment |
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Definition
Punishment also can be either positive or negative Positive Punishment: a consequence that is presented or gieven that reduces the occurence of a behavior Example: Spanking, Writing a composition, name on the board Negative Punishment: a consequence that is desireable is removed and the behavior decreases Example: no ice cream if you dont clean your room, losing recess, silent lunch |
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Drawbacks to Positive Punishment |
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Definition
External vs. internal control -typically a temporary supression of behavior -Potential for a negative response; could serve as a reinforcer for some behaviors Example: Attention they get for talking out -May inhibit more than the intended behavior Example: Raising hand and getting the wrong answer might cause them to not raise thier hand anymore -Doesnt teach appropriate behavior |
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Premack Principle (Grandma's rule) |
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Definition
Enjoyable activities can be used to reinforce participation in less desireable activities Example: When your done with your math you can have free time |
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Operant Conditioning: Shaping |
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Definition
Reinforcing successive approximations of the desired behavior; the teaching of a new skill or behavior by means of reinforcement for small steps toward a desired goal Example: Sit-->Lay-->side-->Roll over |
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Operant Conditioning: Extiction |
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Definition
The weakening and eventual elimination of a learned behavior as a reinforcement is withdrawn Example: Stop Reinforcing |
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Operant Conditioning: Learned Helplessness |
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Definition
The conditioning to believe that one has no control over the situation. Resistance is frutal Example: Give up |
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OC: Extinction: Rules-Ignore-Praise |
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Definition
1. Establish the rules/expectations/behavior 2.Ignore the behaviors that are in do not meet desired expectations 3.Praise the rules that do meet the expectations *Hard to practice, it only takes one reinforcement *What NOT to extingush using extinction (hitting) |
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Definition
-Introduce the eliciting stimulus at weak strength -Gradually increase the stimulus strength but keep it below threshold -builds tolerance Examples: Sit for 5, 10, 20 |
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OC: Extinction: Satiation/Fatigue |
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Definition
-Using a reinforcer so frequently that it loses its potency Example: Praise too much -Doesn't always work Example: Can be used to distinguish something you dont want...make 100 paper airplanes |
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UC: Extinction: Incompatible Response |
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Definition
-Pair the inappropriate behavior with a stimulus that elicits the appropriate response -"Cant do two things at once" Example: gloves=cant chew nails |
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Definition
-Things that happen before a behavior that increase or decrease the likelihood of the behavior occuring Prompt: Tells learner how to respond Cue:Tells learner when to respond |
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3. Operant Conditioning: Teaching points |
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Definition
-Avoid aversive control, threats -Use clues to signal and prompt the correct performance -Reinforce the exact performance that you want the learner to learn -Begin with contrived reinforcers, move to natural reinforcers |
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Definition
Behavioristic -Not classical or operant conditioning -Conditioned emotional response (utopian) |
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Timing and spacing of reinforcement |
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Definition
Continuous or Intermittent V Interval or Ratio (Behavior) Fixed or Ratio |
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4. Observational Learning (Social Cognitive Theory) Bandura Doll |
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Definition
Definition of learning: A change in mental structures that creates the capacity to demonstrate different behaviors -An internal process that may or may not result in immediate behavior change -People learn from others and by gaining control over thier own learning -Environment as cause of learning...reciprocal -Direct reinforcement and punishment may not be necessary for learning |
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4. Observational learning: Modeling |
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Definition
Imitating the behavior of others |
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Observational Learning: Vicarious |
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Definition
Learning from the experience of others -Vicarious reinforcement: learning by watching someone else get reinforced forr a behavior Vicarious Punishment: Learning by watching someone else get punished for a behavior |
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Definition
1. Attention 2. Retention 3. Reproduction 4. Motivation |
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Learner pays attention to the model Characteristics of the model: -Similarity, competence, status |
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Learner remembers what they have seen Model behavior slowly and in small steps -Uses cues and prompts for when and how to respond -Memory Aids -Behavior should be observable |
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Definition
Learner tries to match thier behavior to the model's -This phase should occur early in observational learning -Role of practice with feedback -Must be capable for learner |
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Definition
Learner is reinforced, behavior will be repeated. -Learner believes that imitation will result in reinforcement |
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Modeling: Additional Component- Self regulation |
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Definition
The process of accpeting responsibility and control for ones own learning -Cognitive behavior modification: changing ones own behavior by means of self talk and self instruction |
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