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the arousal, direction, and persistence of behavior |
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the satisfaction received in the process of performing an action |
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a reward given by another person |
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a group of theories that emphasize the needs that motivate people |
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concern the thought process that influence behavior |
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focus on employee learning of desired work behaviors |
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hierarchy of needs theory |
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a content theory that proposes that people are motivated by five categories of needs--> physiological, safety, belongingness, esteem, and self-actualization |
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Clayton Alderfer's ERG theory |
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a modification of Maslow's hierarchy that proposes three categories of needs: Existence, Relatedness, and Growth
**can move up and down through these needs unlike Maslow's |
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the needs for physical well-being |
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the needs for satisfactory relationships with others |
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the needs that focus on the development of human potential and the desire for personal growth and increased competence |
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frustration-regression principle |
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the idea that failure to meet a high-order need may cause regression to an already satisfied lower need |
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Fredrick Herzberg; two dimensions contribute to behavior at work: hygiene factors and motivaors |
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factors that involve the presence or absence of job dissatisfiers, including working conditions, pay, company policies, and interpersonal relationsips |
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factors that influence job satisfaction based on fulfillment of high-level needs such as achievement, recognition, responsibility and opp for growth |
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David McClelland-- proposes that certain types of needs are acquired during an individuals lifetime |
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1) need for achievement 2) need for affiliation 3) need for power |
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a group of theories that explain how employees select behaviors with which to meet their needs and determine whether their choices were successful |
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Edwin Locke, Gary Latham-- a motivation theory in which specific, challenging goals increase motivation and performance when the goals are accepted by subordinates and they get feedback |
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J. Stacy Adams-- a process theory that focuses on individuals' perceptions of how fairly they are treated relative to others |
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a situation that exists when the ratio of one person's outcomes to inputs equals that of another's |
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methods of reducing inequity |
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- change work effort - change outcomes - change perceptions - leave the job |
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a process theory that proposes that motivation depends on individuals' expectations about their ability to perform tasks and receive desired rewards |
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expectancy that putting effort into a given task will lead to high performance |
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expectancy theory is based on the relationship among... |
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the individual's effort, the individual's performance, and the desirability of outcomes associated with high performance |
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expectancy that successful performance of a task will lead to the desired outcome |
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the value or attraction an individual has for an outcome |
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a motivation theory based on the relationship between a given behavior and its consequences |
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the set of techniques by which reinforcement theory is used to modify human behavior |
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the assumption that positively reinforced behavior tends to be repeated, and negatively reinforced behavior tends to be inhibited |
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anything that causes a given behavior to be repeated or inhibited |
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the administration of a pleasant and rewarding consequence following a desired behavior |
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aka negative reinforcement-- the removal of unpleasant consequence when an undesirable behavior is corrected |
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the imposition of an unpleasant outcome following undesirable behavior |
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the withdrawal from a positive reward-- withholding pay raises, etc. |
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a unit of work that a single employee is responsible for performing |
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the application of motivational theories to the structure of work for improving productivity and satisfaction |
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a job design whose purpose is to improve task efficiency by reducing the number of tasks a single person must do |
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a job design that systematically moves employees from one job to another to provide them with variety and stimulation |
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a job design that combine a series of tasks into one new, broader job to give employees variety and challenge |
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a job design that incorporates achievement, recognition, and other high-level motivators into the work |
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Richard Hackman and Greg Oldham |
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the job characteristics model |
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the altering of jobs to increase both the quality of employees' work experience and their productivity |
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job characteristics model |
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a model of job design that compromises core job dimensions, critical psychological states, and employee growth-need strength |
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1) skill variety 2) task identity 3) task significance 4) autonomy 5) feedback |
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3 critical psychological states |
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1) experienced meaningfulness of work 2) experienced responsibility 3) knowledge of actual results |
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employee growth need strength |
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people have different needs for growth and development |
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the delegation of power and authority to subordinates |
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4 elements of empowerment |
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1) information of comp performance 2) knowledge to contribute 3) power to make decisions 4) rewards based on performance |
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a situation in which employees enjoy their work, contribute enthusiastically to meeting goals, and feel a sense of belonging and commitment to the organization |
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