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Leisure as Class Priviledge |
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Only available to the wealthy Wealth spend lives in a show of conspicuous consumption The poor were to busy working to have time to have leisure Status group dynamics- people want to imitate the wealthy, move up in social status
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Leisure as Non-Utilitarian |
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Reaction against leisure as class priviledge Focuses on doing things for the pleasure of doing them Example: Camping with a simple tent All that matters is gratification Against expensive equipment
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Leisure as Sociological Concept |
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Learning proper attitudes, beliefs, values of a culture It is possible to be socialized into a smaller group within a larger society It occurs from modeling, social rewards (smile), social sanctions/punishments (glare)
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Family Peers School Mass media Government
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Leisure as a Pyschological Concept |
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Leisure is something individuals do as an expression of the personality Focus's on the experience of the individual Activities are ones own choice and engaged in with a high sense of freedom Leisure is opportunity for growth or for destructive behavior Leisure is purposeful, individual and should have beneficial consequences
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Leisure is not linked to work, free time Life has to be perceived as a whole and you cannot segregate work and leisure Leisure is what one perceives it to be Obligation is not always opposite of leisure
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Classical Concept of Leisure |
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Aristotle- you need to use your mind in leisure Leisure is all about things that are an end in themselves and not a means to an end For example: Working to make money is a means to an end Intrinsic: done for its own sake and not for the sake of anything else State of being (not activities) Freedom from necessity
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Leisure as Discretionary time |
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Leisure is time left over from lifes obligations Obligations like work, family maintenance, personal maintenance, chores Advantage: It is possible to measure the amount of leisure time someone has in their life Disadvantage: Leaves the experience out, there could be unobilgated time where you are totally bored an obligated time where you are having a good time and you would do it even if you didnt have to
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Origins of the term Leisure in Greek |
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Definition
schole- leisure a- lack or want of aschole- unleisure- state of being occupied, being engaged in a activity for a purpose, goal oriented activity Leisure has something to do with not being involved in a goal-oriented activity
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(Classical) Leisure as an end in itself |
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leisure is a state of being, free from necessity, through which activity is pursued FOR ITS OWN SAKE and never for the sake of anything else. leisure is an intrinsic activity
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classical concept of happiness fulfilling ones potential, full life, human flourishing attained when ones potential for a full rational life is realized to the utmost
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Vegetative soul Sensitive soul Rational soul
We have all three types but only humans have a rational soul |
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Involves thinking What seperates humans from animals Two sub-sections of rational soul Speculative intellect is considered higher and better then practical intellect
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You should work to fulfill your potential Humans essences is rational intellect, minds acorns essence is oak-ness, a rocks essence is rock-ness
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Proper activites of schole/leisure in classical |
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Definition
Why are these the proper activites? |
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(Classical) Leisure- Summom Bonum |
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Totum bonum- all the partial goods Goods of the soul- leisure Leisure- the highest good of all the partial goods (summom bonum), Why? its an end in itself helps you fulfill your potential as a rational human being of all the things that humans need, the need for learning is the most human
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(Classical) leisure vs. play and recreation |
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leisure is pursued for its own sake we cannot work constantly we need recreation and amusment to restore ourselves for occupation amusement and recreation are NOT ends in themselves Amusement and recreation are NOT leisure
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Classical leisure and happiness vs. modern |
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leisure was the most important thing for a life well lived classical leisure- a state of being classical happiness- activity Modern
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Happiness involves schole as the most important "partial good" in living a good life Pleasure is only a part of happiness Leisure can be pleasurable but does not have to be Leisure is objective there are proper ways to engage in leisure (music and contemplation) Leisure, in part, has a public or societal basis
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Adler- Modern interpretation of classical leisure |
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Definition
5 ways to spend time: Sleeping (includes eating and all body stuff) Playing ( all stuff just for fun or pleasure Idleness (killing time) subsistence-work (for money) lesiure-work (you learn and grow as a person)
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Adler's interpretation of Limited vs Unlimited goods |
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Limited goods Unlimited Goods Sleeping, playing, idleness, subsistence-work are limited goods Leisure-work is a unlimited good
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Roman Approaches to Leisure and Happiness |
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"Bread and circuses" Leisure- passive, barbaric, large scale entertainment Spectator leisure- no participation, just watched Epicureans and Stoics- Philosophers
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Romans: Bread and Circuses |
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Everything is subjective, Leisure is subjective Gods have no influence on our lives We have no immaterial souls Borrowed Democritus' idea of atomism: Absolute truth DOES NOT EXIST Knowledge is nothing more than different arrangements of atoms in space Best way of life: Maximize pleasure, minimize pain
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Best pleasures are the ones that dont cause you pain later (intellectual pleasure, physical pleasure in moderation) Pleasure is conceived of as tranquility He wasnt a hedonist or sensualist: that was slander by the rising Christian church, aimed at discrediting him Happiness is found through withdrawl, simplicity, and elimination of anxiety
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Epicurus, Friendship and Food |
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Put a high value on friendship, and simple things like how good bread tastes when you're hungry, or water when you're thirsty "We should look for someone to eat and drink with before looking for something to eat and drink..."
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Lived during period of war and upset You should not have to rely on luck to have a "Good life" Happiness should depend only on your state of mind "Passion"- anguish or suffering; passively reacting to external events Use your mind and reason to free yourself from passion Then you will be free, calm and happy, even in prison or under torture Unmoved by good or bad fortune
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Derived from Anglo-Saxon plega= game or sport Spontaneous Self-initiated and self regulated Risk Free (not always) Not necessarily goal oriented Intrinsically motivated Often includes a dimension of "pretend" Pervasive: much human activity includes elements of play Universal: There's no society in which young don't play. (Adults too... we just call it recreation)
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Vary across cultures, generations and age, type of work enviorment, religion, socio-economic background
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Contest- with yourself or others Rule bound simple or complex no fun without these
Special place and/or equipment Time span- sometimes beating the clock Artificial- set aside from reality
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4 major forms of play: Agon (competition)- sport and games Alea (Chance)- Dice, some card, I Ching Ilinx (Vertigo)- sensory stimulation: hang gliding, drug use Mimicry (stimulation)- role playing, theater
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Classical theories of Play |
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Relaxation (Recreation) Theory |
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Key idea: Play is used to relax and restore energy (Lazarus, 1900) Play and work are seperate Play serves to restore enery that we expend in work It doesn't explain... Recreation of people who do not lead stressful lives Children's play (they don't relax) Play that is similar to work
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Key idea: We relive our evolutionary past through play (hall, 1906) Play is not an activity that develops future instinctual skills, but rather serves to rid you of primitive and unneccessary instinctual skills carried over by heredity
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Key Idea: Play is practice for adult life In both cases, the young rehearse behaviors that will be useful. For humans: Assumes play is unique to childhood Hunting, hide and seek, playing house may be explained by this theory Doesn't explain adult play
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Preparation Theory: Development and Learning |
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Play and Mastering social relationships |
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Play aids in socialization Socialization: the process of learning how to get along in society (values, beliefs, norms, proper behavior) You learn what's fair, what's right and wrong Social animals learn this too! We "socialize" (or train) our pets into how to behave
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Discrepancy Theory of Motivation |
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There is a difference or discrepancy between your present state and your desired state Example: You present state= hungry, you desired state= full and satistfied The discrepancy creates a tension and motivates action
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Expectancy Theory of Motivation |
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We tend to ceate expectations about future events Motivation is a combination of: Valence: The value of the perceived outcome (what's in it for me?) Intrumentality: The belief that certain actions will achieve the valued outcome (clear path?) Expectancy: The belief that I am able to complete the actions (my capability?)
Of course you can have an unpleasant outcome, in which case the motivation is now one of aviodance
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Discrepancy and Expectancy Theories in action |
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Definition
Discrepancy: I'm in the office, tired and bored. I'd like to get outside, test my skills and have fun Expectancy: I expect that skiing will get me outside, test my skills, and be fun. I value that! So, I'll go skiing.
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Recreation Demand Hierarchy |
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People demand recreation on four levels simultaneously Activities Settings (enviormental, social, managerial) Experiences Benefits (Personal, social, economic, enviornmental)
Activities and settings can be managed directly Experience and benefits can't be managed and you have to hope that people get these if you've managed the settings and activities well
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Recreation Opportunity Spectrum (ROS) |
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Definition
ROS is a conceptual framework for encouraging diversity in outdoor recreation opportunites The ROS deals with the settings level of the recreation demand hierarchy. Describes a variety of settings, from primitive to urbanized, that should support a variety of opportunites for recreation experiences
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Opportunity Classes for The ROS |
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Primitive (Isolation, Outdoor skills, Challenge and risk, unmodified natural environment) Semi-Primitive non motorized Semi-Primitive motorized Rustic Concentrated Modern urbanized (Convienence, urbanized environment, facilities designed for use and convienence)
Each of these opportunities are characterized by different physical, social, and managerial settings |
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"Optimal Experience" "Peak Experience" Being "In the zone"
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Challenging activity that requires skills Merging of action and awareness Concentration on task at hand (focus) Loss of self-conciousness (very involved in the activity that they are doing, not concerned about anything else) Clear goals and feedback Sense of control Transformation of time (time flew by, time dragged out) Autotelic experience (self goaled, intrinsic)
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Original model for Skills and Challenges in Flow |
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Challenges are above your skills= worry Callenges are way above your skills= anxiety Your skills are above the challenge= boredom Your skills are way above the challenge= anxiety (antsiness) Challenges and Skills match= Likely to enter flow channel (greater chance you will be "in the zone"
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Recent model of Skills and Challenges of Flow |
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Low skills, low challenges= apathy Low challenges, High skills= boredom Low Skills, High challenges= anxiety High Skills, High challenges= Flow (best opportunity
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Adventure Experience Paradigm |
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Talks about the percieved competence and percieved risk High risk, low competence= devastation and disaster High competence, Low risk= exploration and experimentation Percieved competence and percieved risk are equal= peak experience
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People differ in their ability to fill free time satisfactorily People who use make believe, memories and daydreaming ("high fantasizers") may be more successful at using themselves as entertainment
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Leisure is a ritual that sets people outside their normal lives Liminality: the transition from the everyday to outside the everyday Communitas: a temporary sense of social togetherness formed in leisure (outside of everyday life) Example: Raiders Fans
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Equality: reward should be equal regardless of effort/input (get into a national park for the same price is everyone else regardless of how much you pay in taxes) Equity: Reward should be proportional to effort/input (which is why group projects are so annoying)
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Inequity in Leisure, Constraints |
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Intrapersonal constraints: no desire, skills, socialization. People are pre-disposed to define certain activities as inappropriate (men in aerobics classes, women in paintball) Interpersonal Constraints: No social support, no one to do it with Structual Constraints: No money, time equipment (the most common constraints)
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Inclusion= efforts made to include people with special life conditions (Example- Adapted sports, murderball) Diversity= recognition and celebration of differences within a unifying sense of togetherness There is unfairness in leisure. Barriers exist to equal opportunities, especially for groups like women, people with disabilities, gays and lesbians, immigrants, and at-risk youth Leisure has the potential to increase fairness in society America is now thought of as pluralism (not a melting pot but a salad bowl) Celebrating, acknowledge differences within a whole
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Culture Shock Among Immigrants |
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If you assume someone can't do something, then they can't |
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Over-exaggeration assumption |
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Characteristics of Pop Culture |
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Defined by its typicality Most visible and pervasive level of culture in a society Cell phones, McDonald's, email, televsion, the mall, pop music, movies...
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Computer-created music and art and games online chat groups surfing the net simulated activities: virtual reality Innovating places to play: biking in the living room, climbing fake rock, space travel Better equipment: stronger and lighter equipment, warmer and cooler clothing GPS New opportunities for people with disabilities
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Technology Problems for Leisure |
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No true vacations Most people don't get away for vacations and when they do they must stay connected with e-mail Enviornmental Damage: Snowmobiles, SUVs, GPS leads people into remote areas, old gear is thrown away Technology Promotes violence Passivity, social isolation Increased consumerism
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Cultural Change, Innovation |
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Cultural Change, Diffusion |
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Culture Change, Acculturation |
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Culture Change, Culture Loss |
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Leisure and Paleolithic People |
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Original Leisure society Nomadic hunters and gatherers Did not have to work hard to survive 3-4 hours of work per day, mixed with socializing and rest Free from material pressure- one skin bag to hold everything
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4 sub-processes in modernization Most important modern culture value: efficiency Modern Leisure: commerical, diverse, sped up
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A breakdown of old certainties and standards (progress, prosperity, equality, peace) that seemed so solid and achievable in modernism Growth of service sector, fracturing of tradition, domination of life by electronic media, fragmentation of identities Full of: Contested meanings, parody, pastiche, Nostalgia, cultural cross-over
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Focused on self-fulfillment Consumption information, and media based Individualized (vs. group) Technologically oriented Focused on image and fashion
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Also known as, purple recreation, taboo recreation Definition: pastimes that violate social norms yet bring pleasure to the participants Social norms vary over time, across cultures, by social group
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Deviant Leisure: Types of Norms |
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Prescriptive norms: What everyone should do "Behaving properly"
Descriptive norms: what many people actually do smoking, speeding, cheating
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Motivations for "Deviant Leisure" |
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Pleasure, thrill seeking, social pressure, boredom Sometimes aim (and excitement) is not getting caught
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Nash Pyramid: Hierarchy of Leisure values |
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4 creative participation (writing a poem) 3 active participation (playing tennis) 2 emotional participation (watching a play) 1 entertainment/killing time (watching tv) -1 injury to self (drug use) -2 acts against society (vandalism)
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Taboo Recreation that Injures Self (level -1 on Nash Pyramid) |
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Taboo Recreation that Hurts Society (level -2 on Nash Pyramid) Vandalism |
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Types of Vandalism Not intentional or mean Design Problems Conflict vandalism= natural behavior conflicts with design (social trails) "No-other-way-to-do-it" vandalism= no alternative (sitting on a planter) Inventive vandalism= solution to needs (picnic table as diving board)
Sort of Bad Curiosity vandalism= irresistible temptation or lack of discipline (pull up tree, see if hook can hold you) Slovenly Vandalism= bad manners & carelessness (littering)
Really Bad Self-expression vandalism= attempt to be noticed (graffiti) Malicious Vandalism= wanting to get back at agency Thrill Vandalism= dare from friends or desire for excitement
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Taboo Recreation that Hurts society (Level -2 on nash pyramid) Taboo Sex |
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3 important uses for sex: Procreational, Relational, Recreational Satisfying sexual encounters can be a pleasing opportunity to enjoy and communicate with another person
Some forms of recreational sex are considered inappropriate, immoral, or illegal by some societies
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Erotic art and literature are found in most societies, but whether they are considered obscene varies Historically a product of male imagination, tho more is available that appeals to women's erotic interests Some victimizes women and children by making them targets of degradation and violence
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Explanation for Deviant Leisure: 1. Anomie |
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"Normlessness"- lack of cultural guides to behavior Also "anomic leisure"- too much time, too little structure Lack of purpose and identity; boredom Example: violence among sport spectators (customary norms no longer govern behavior)
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Explanation for Deviant Leisure: 2. Differential Association |
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Explanation for Deviant Leisure: 3. Retreatism |
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When a society has: Culturally prescribed goals (money, power) Culturally prescribed means of attaining these goals (work hard), and Members who cannot achieve the goals using the prescribed means, then
Deviance occurs Typology of Deviance Innovation: accepts goals but rejects means (steals, cheats) Ritualism: rejects goals, accepts means (going through the motions) Retreatism: rejects goals and means; withdrawal, opting out of socially defined desirable behavior (addicts, alcoholics) Rebellion: Rejects goals and means, replaces with new values (political revolutionaries)
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Marginals: The alternative Leisure Class |
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Leisure class (people who have traditional work and define leisure in relation to work) vs. alternative leisure class Artists, travelers, bohemians, tramps, thieves, drug addicts, pyschotics, alcoholics, "trustafarians," vagrants Reject norms of society (work, monogamy, efficiency) Often skeptical or hostile to the values of "straight" society Rootless, often nomadic existence
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Inherent belief: Leisure is good But, some leisure expressions hard participants or others Many of the most popular activites are illegal Aristotle: Leisure requires making moral free-time choices Premise of leisure professionals: help people make positive life choices that enhance wellness
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Gross Domestic Product (How much money goes around the economy) is the classic measure for standard of living. The more money spent, the better Drawback of GDP: it doesn't care what kind of spending happens. Over values production and consumption of goods. Oil spills, divorce, frivolous lawsuits, bull in china shop: all cause spending to go up But do we really want to grow on the basis of damage and chaos?
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Leisure and Economic Development |
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In idustrialized economies, basic needs are met and production can turn to services such as the tourism industry In developing economies such as Niger and Sierra Leone, only people who are rich enough not to have to produce food have leisure. This amounts to a "leisure class."
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Leisure and undesirable costs |
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Society must pay for leisure-related problems, e.g. dog poop, accidents, trade deficits Tourism sometimes causes oppression, exploitation, high costs for native people
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Leisure and Capitalism and Consumerism |
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Very poor people are happier to have more $. But past a certain point, additional $ doesn't make much difference. Expectations are easily inflated; it takes more and more to "juice the joy" If you have a lot of investments you spend a lot of time worrying about them. Buy nothing day, Friday, November 23
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