Term
What qualities does a circle represent? |
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Definition
Innocence, youth, energy, femininity |
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Term
What qualities does a square represent? |
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Definition
Maturity, stability, balance, stubbornness |
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Term
What qualities does a triangle represent? |
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Definition
Aggression, masculinity, force |
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Term
Describe the Disney, Elle and Anthrax logos using shapes and their qualities. |
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Definition
Disney: circle, curved pattern representing motion and dynamics
Elle: upright lines, safety, stability, sophistication
Anthrax: triangle, logo of a metal band--aggression |
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Term
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Definition
The system of lines designed to guide the viewer's eye around the image.
It organizes elements in a painting to make the image easier to read and add aesthetic value.
E.g. curving lines for peace vs angular lines for violence |
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Term
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Definition
The translation of classical composition to 3D environments (e.g. for video games).
(Consists of:
Character shape
Character animations
Environment shape
Pathways
Player gestures) |
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Term
In Mario games (for example), what are the characters' shapes? |
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Definition
Circle: Mario
Rectangle: Luigi
Triangle: Wario and other enemies |
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Term
Give an example of a dynamic character and how they are dynamic |
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Definition
Frodo: dynamic body language communites his mental and physical state (mock indignation, fevered shuffle, panicked run, exhausted stupor)
Grumpy: emotions are portrayed through character shape (posture is the strongest and broadest visual cue for emotions) |
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Term
Why are character hand gestures or head movement less effective aesthetically, and what would be a better form of motion? |
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Definition
Hard to see at low res or when character is moving. Better would be jump arcs (e.g. Journey) or general movement lines |
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Term
Give a line shape for the following quality:
Delicate and dynamic |
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Definition
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Term
Give a line shape for the following quality:
Slow and peaceful |
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Definition
Straight uprights and horizontals |
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Term
Give a line shape for the following quality:
Aggressive |
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Definition
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Term
Harmony vs. dissonance in character shape vs. environment shape |
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Definition
Harmony: same shape for character and environment
Dissonance: environment and character have different shapes |
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Term
Why are the round pathways in Halo unconventional? |
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Definition
They contrast with the harsh environment the player faces in reality |
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Term
What do the angular pathways in Gears of War do? |
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Definition
Create an aggressive aesthetic |
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Term
Give an example of the player as a performer |
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Definition
Dance central, Just Dance, Bowling--using Kinect or Wii Remote for interaction |
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Term
The two (three) types of framing (near vs. far) |
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Definition
Intimate, (medium) and distant/long shot
The further the shot, the less intimate |
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Term
How does the proximity of the playable character to others affect intimacy? |
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Definition
Bringing the characters closer increases intimacy, separating characters presents a feeling of loneliness |
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Term
How should the horizon be framed? |
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Definition
Not in the middle. Make sure it's straight. |
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Term
Briefly describe high, middle and low horizon qualities. |
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Definition
High: empowering, commanding
Middle: neutral, emotionless. More exposed than high horizon
Low: very vulnerable |
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Term
How do you frame the horizon to make it dynamic, create tension and a feeling of disorientation? |
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Definition
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Term
What does horizontal character placement do? |
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Definition
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Term
Scaling a character up or down has a similar effect to what? |
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Definition
Horizon placement (high horizon/low horizon) |
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Term
What attributes can we apply to groups to stay oriented (think Pikmin or RTS games)? |
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Definition
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Term
Lighting: high-key vs. the traditional middle-key |
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Definition
Light and positive feeling |
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Term
In high-key lighting, what can you do for improved visibility of some objects? |
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Definition
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Term
In low-key, what can you do to highlight areas of interest? |
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Definition
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Term
Give three examples of emotional colour association |
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Definition
White: purity in the West, death in the East Pink: love and romance, caring, tenderness Red: Excitement, energy, passion, love, desire, speed, strength, power, heat, aggression, danger, fire, blood Green: nature, healthy, inexperience; Islam Beige: calm and simplicity Yellow: joy, happiness; cowardice Dark Blue: integrity, knowledge, power Blue: peace, tranquility, cold, calm, harmony Purple: royalty, nobility, spirituality Orange: energy, balance, warmth, vibrant Brown: Earth, stability, hearth, home Gray: security, reliability, intelligence, modesty Black: power, sexuality, sophistication, formality,elegance, wealth |
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Term
The effect of complementary colours |
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Definition
When side-by-side, saturation increases for both |
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