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Colony Attack - CombatMech Force Recon A small force arrives to destroy smaller installations / buildings then retire with as little damage to themselves as possible |
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Colony Attack - Alien Intrusion - An alien ship is announced on radar entering the area lands and dispenses alien creatures for purposes unknown. |
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Colony Attack - Alien Intrusion - An alien ship is announced on radar entering the area lands and dispenses alien creatures for purposes unknown. |
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Colony Adventure - Experiment Goes Awry - When entering a room from a hallway you discover an experiment was taking place and all the scientists are dead, the building is now invisible and no one else can see it to enter unless capable of infrared or night vision. Deactivate the equipment/experiment" |
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Colony Attack - Aerial Vehicle Only Attack - An all-aerial vehicle force strikes at various locations in the colony |
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Colony Attack - Attack facility |
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Colony Attack - CombatMech Force Determined - A force of good quantity makes a determined attempt to take over the colony |
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Colony Attack - CombatMech Force Mild - A competing corporation to a larger more famous one makes a half-hearted attempt to infiltrate the colony" |
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Colony Attack - Infantry/Land/Air Attack - An entire battle force attacks the colony |
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Colony Attack - Land/Air Vehicle Attack - An combined air/land vehicle force strikes at various locations in the colony |
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Colony Attack - Plant Charges
Travel to a star system of your choosing and plant demo charges in the most effective locations, explode them then withdraw for credit reward from your government. |
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Colony Attack - Steal Vehicle |
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Facility Adventure - Cargo Issues |
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Facility Adventure - Alien Infestation |
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Facility Adventure - Comm towers |
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Facility Adventure - Find and Recover Object
Travel to a star system and forcibly remove and escape with one droid that is immobile and too heavy for a group of soldiers alone to move. |
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Facility Adventure - Find and Recover Person |
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Facility Adventure - Free Hostages |
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Facility Adventure - Gun/AA Turrets |
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Facility Adventure - Mining Facility |
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Facility Adventure - Pipeline |
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Facility Adventure - Robot Failure tied to science experiment.
All androids, robots, a.i. and so on begin to fire at and destroy anything in one of your star systems and only by shutting down a computer room does the carnage stop. |
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Shuttle Arrival - A shuttle arrives at the landing pad under emergency circumstances. Send a security team plus transport vehicles to the pad to investigate. Once the first item arrives your team opens it to find no crew and:
Color: it is loaded with infantry weapons for 6 squads.
Code: it is loaded with Mech repair parts of all kinds.
CnC: it is programmed to return to origin with any authorization needed.
Symbol: it has plans for all the space stations. |
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Shuttle Arrival - A shuttle arrives at the landing pad under emergency circumstances. Send a security team plus transport vehicles to the pad to investigate. Once the first item arrives your team opens it to find no crew and:
Color: it is loaded with infantry weapons for 6 squads.
Code: it is loaded with Mech repair parts of all kinds.
CnC: it is programmed to return to origin with any authorization needed.
Symbol: it has plans for all the space stations. |
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Game Mission - Attack and claim any system that has biohazard research because they may be trying to make bio weapons. |
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Game Mission - Attack and claim or at least destroy any system with a Mech repair facility. |
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Attack and claim a system with a Mech Repair Facility |
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Attack and claim a system with a Mech Repair Facility |
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Shuttle Arrival - A shuttle arrives at the landing pad with a single seat fighter escort landing on the same pad or nearby. Once your security team arrives they find no crews and:
Color: Both ships appear to be gifts and no one claims ownership; their origin records are wiped clean.
Code: The shuttle is loaded with mech repair facility parts.
CnC: The fighter has A.I. capabilities; no pilot needed.
Symbol: The shuttle is loaded with specialty plants and the fighter is outfitted for crop spraying. |
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Once you have one color from each of the parishes you can establish a mech repair facility. |
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Once you have one color from each of the parishes you can establish a mech repair facility. |
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Once you have one color from each of the parishes
2 star fighters are available at you choice of star systems. |
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Once you have three star systems of the same parish:
All your mechs are +1 in combat |
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Once you have two star systems from EACH parish:
2 heavy mechs are available to you at any of star systems you own. |
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Once you have two star systems from EACH parish:
2 heavy mechs are available to you at any of star systems you own. |
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Facility Adventure - Robot Failure tied to science experiment.
All androids, robots, a.i. and so on begin to fire at and destroy anything in one of your star systems and only by shutting down a computer room does the carnage stop. |
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Colony Attack - Plant Charges
Travel to a star system of your choosing and plant demo charges in the most effective locations, explode them then withdraw for 10 credit reward from your government. |
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Facility Adventure - Find and Recover Object
Travel to a star system and forcibly remove and escape with one droid that is immobile and too heavy for a group of soldiers alone to move. |
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Rebellion
Your ruthless rule of your subjects has started to create tension that will boil over in 6 turns.
All of your holdings are susceptible.
Color: 1 colony
Code: 2
CnC: 3
Symbol: too late. the colony has chosen a new overlord and if they see you again you're toast. |
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Rebellion
Your ruthless rule of your subjects has started to create tension that will boil over in 6 turns.
All of your holdings are susceptible.
Color: 1 colony
Code: 2
CnC: 3
Symbol: too late. the colony has chosen a new overlord and if they see you again you're toast. |
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Navigation Error
Your attempt to warp to another star system results in your force being completely discombobulated and randomly put at another star system.
On top of that, your warp ability for that force is disabled until new equipment can be sent to them. |
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Navigation Error
Your attempt to warp to another star system results in your force being completely discombobulated and randomly put at another star system.
On top of that, your warp ability for that force is disabled until new equipment can be sent to them. |
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The Amazon Effect
The star system you landed to assault has so enthralled your forces that HALF goes over to the defender. |
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The Amazon Effect
The star system you landed to assault has so enthralled your forces that HALF goes over to the defender. |
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Wups.. Bad Intel..
The star system you just landed at is in the middle of a civil war or uprising and your presence makes you one of three combatants for control. |
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Wups.. Bad Intel..
The star system you just landed at is in the middle of a civil war or uprising and your presence makes you one of three combatants for control. |
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Standup Fight
A straight-up, standard fight between two mech-only forces that are almost equal in value on a random uncomplicated map (no bridges, few forests and obstructions etc.). All forces arrive at the same time. This could also be seen as a duel between two forces where the goal is not to kill, so quarter will be offered. |
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