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process of solving problems |
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outlines responsibilities of designer and financial obligation of the client. |
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the basic nature of the project --where, who etc. |
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The program is a list of goals, requirements, restrictions etc. Programming is gathering the information needed to analyse the problem and solve it. |
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those who will use the design |
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Residents: age, gender, background etc. |
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describes part of the program for a home, it’s constantly changing (reading, computer, special hobbies etc.) |
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what the user envisions for the space --who, for what, how many ppl will use it etc. |
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locations of rooms or proximity of certain objects. |
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site, view, winds, noise etc. |
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how much space is needed for specific functions in the room. |
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preserve environment. Climate, weather and physical location. |
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types of structures built, heating/cooling systems, placement etc. |
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compatible with neighbors and natural surroundings |
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views are valuable to design, use windows or lack of windows accordingly. |
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Berms and windbreaks can minimize wind. In hot places wind could actually be a positive. |
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again can be positive or negative depending on environment and climate. |
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