Shared Flashcard Set

Details

Japanese Mahjong Scoring
Riichi Scoring Multipliers (Yaku)
40
Other
Professional
12/17/2008

Additional Other Flashcards

 


 

Cards

Term

Menzenchin tsumo hoo

門前清模和

 

(Strongly Closed Hand)

Definition

closed hand won on tsumo

 

 

1 Yaku

Term

Yakuhai

役牌

 

 (Special Meld)

Definition

pon or kan of dragons or seat/round winds

 

1 Yaku

 

or

 

2 Yaku if both seat and round wind

Term

Pinfu

平和

 

(Closed, All sequence hand)

Definition

Hand of all chi, with simple pair (not Honor).  Must be closed. Also must be won on a two-sided wait.  (e.g. 6 sou-7-sou waiting for 5 or 8 sou)

 

 1 Yaku

Term

Tanyao

断幺

 

(All simples)

Definition

Hand of "All Simples" - no honors or terminals (1,9)

 

1 Yaku

Term

Iipeikou

一盃口

 

(Sister Sequence)

Definition

2 same chi's.  Must be closed.  (e.g. 22-33-44 man)

 

1 Yaku

Term

Riichi

立直

 

(Reach)

Definition

Declaring a closed, ready hand with 1000 point ante.  Owner may not change hand after declaring reach (i.e. cannot keep drawn tile unless it wins).  Owner may declare closed kans.

 

1 Yaku

Term

Iipatsu

一発

 

(One shot Riichi)

Definition

Winning a riichi hand in the very first go around after declaring it, either by "ron" or by the first draw "tsumo" after declaring riichi.  Another player melding a chi, pon, or kan breaks the go around and eliminates chance for iipatsu.

 

1 Yaku

Term

Daburu Riichi

 

(First Discard Riichi)

Definition

Declaring Riichi on the very first discard.

 

2 Yaku

Term

Rinjan

嶺上開花

 

(Flower on the Mountain)

Definition

After declaring a kan, winning by drawing the tile from the dead wall.  Count as Tsumo.  (If kan was melded, treat as "ron" from player who discarded)

 

1 Yaku

Term

Chankan

槍槓

 

(Kan Steal)

Definition

"Robbing the Kan" - Winning by discard off a tile a player tries to use to meld a kan from an already melded pon. (e.g. You have 4-5 sou, waiting for 3 or 6 sou.  Other player has a melded 3-sou pon, and tries to "upgrade" to a 3-sou kan, you declare "ron")

 

1 Yaku

Term

Haidei

海底撈月

 

(Last Tile Self-Draw)

Definition

Winning on last legal tile in the wall.

 

1 Yaku

Term

Houdei

河底撈魚

 

(Last discard ron win)

Definition

Winning on the last discard of the game.

 

1 Yaku

Term

Itsuu

一気通貫

 

(One Breath Dragon)

Definition

3 melds, 1-9 of the same suit.

(e.g. 1-2-3, 4-5-6, 7-8-9 pin)

 

1 Yaku if Open

2 Yaku if Closed

Term

Chanta

混全帯幺九

 

(Dirty End-Full)

Definition

Every meld must have at least one terminal/honor, and pair must be terminal/honor as well.

 

1 Yaku if Open

2 Yaku if Closed

Term

Sanshiki

三色同順

 

(Three Suit Same Sequence)

Definition

Same sequence in 3 suits.

(e.g. 1-2-3 man, 1-2-3 pin, 1-2-3 sou)

 

1 Yaku if Open

2 Yaku if Closed

Term

Sanshokudoupon

三色同刻

 

(Three Suit Same Pon)

Definition

Same numerical pon in 3 suits.

 (e.g.7-7-7 of man, sou, and pin)

 

2 Yaku

Term

Chitoitsu

七対子

 

(Seven Pairs)

Definition

7 Pairs Hand.

Necessarily closed.  7 Pairs must be distinct (no 3-3-3-3 counting as 2 pairs).

 

2 Yaku

Term

Toitoi

対々和

 

(Double-Double)

Definition

No sequences.

 

2 Yaku

Term

Sanankou

三暗刻

 

(Three Closed Pons)

Definition

3 Closed Triplets: 3 sets are pon/kan and are closed.

 

2 Yaku

Term

Sankantsu

三槓子

 

(Three Kans)

Definition

3 sets are kans.

 

2 Yaku

Term

Honitsu

混一色

 

(Dirty One Suit)

Definition

Hand is all one suit, plus honors.

(e.g. all Sou tiles, with Haku pon or pair)

 

2 Yaku if Open

3 Yaku if Closed

Term

Junchan

純全帯幺九

 

(Pure End-Full)

Definition

All sets contain terminals (no honors).

 

2 Yaku if Open

3 Yaku if Closed

Term

Ryanpeikou

二盃口

 

(Double Sister Sequence)

Definition

"2 Iipeikous"

x2 of 2 same-suit sequences

(e.g. 22-33-44 sou, 77-88-99 man)

Must be closed.

 

3 Yaku

(1 Iipeikou + 1 Iipeikou + 1 Bonus Yaku)

Term

Shou-sangen

小三元

 

(Little Three Dragons)

Definition

2 melds of dragons, with a pair of dragons.

 

4 Yaku

(1 yakuhai + 1 yakuhai + 2 Bonus)

Term

Honroutou

混老頭

 

(Dirty All-Terminals)

Definition

All terminals, with honors.

 

5 Yaku

 

(2 Toitoi + 1 Chanta + 2 Bonus)

 

Term

Chinitsu

清一色

 

(Pure One-Suit)

Definition

All one suit.

 

5 Yaku if Open

6 Yaku if Closed

Term

Dai-sangen

大三元

 

(Big Three Dragons)

Definition

3 melds of dragons.

 

 

Special Yakuman*

 

 

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Shou-suushi

小四喜

 

(Little Four Joys)

Definition

3 melds of winds, plus pair of winds

 

 

Special Yakuman*

 

 

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Dai-suushi

小四喜

 

(Big Four Joys)

Definition

4 melds of winds.

 

Wtfbbqpwnt Yakuman- (8x limit)




 

If Open, Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Suu-ankou

四暗刻

 

(Four Closed Pons)

Definition

4 closed pon/kan melds.

 

Special Yakuman* (and if won on the pair, 6x limit yakuman)

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Suu-kantsu

四槓子

 

(Four Kans)

Definition

4 kans (open or closed).  Note: you must win off the dead wall draw, since 4 kans causes draw.

 

Special Yakuman*

 

 

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Tsu-iisou

字一色

 

(Pure Honors)

Definition

All Honors.  Can also be 7 pairs.

 

Special Yakuman*

 

 

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Chinroutou

清老頭

 

(Pure Terminals)

Definition

All terminals

 

Special Yakuman*

 

 

 

 

*- Player who discards tile for last meld must pay all of a "tsumo" win, or half a "ron" win on another player

 

Term

Ooru-guriin

緑一色

 

(All Green)

Definition

All greens.

Greens are: Hatsu, 2, 3, 4, 6, 8 sou

Term

Chuuren-Pootoo

九連宝灯

 

(Nine Lanterns)

 

 

Definition

9 Gates.

 (same suit 111-2345678-999 + 1 other tile of same suit)

 

Yakuman, (x6 if 111-2345678-999 is waiting hand)

Term

Kokushi-musou

 国士無双

 

(Peerless Kingdom)

Definition

"13 Orphans" One of each of the 13 terminal/honors, plus one duplicate.

 

Yakuman, (x6 if last tile is duplicate)

Term

Tenhou

天和

 

(Hand of the Gods)

Definition

Dealer winning from initial deal of 14 tiles.

 

Yakuman

Term

Chiihou

地和

 

(Hand of the Earth)

Definition

Non-dealer winning on first draw (uninterrupted by melds)

 

Yakuman

Term

Oopun Riichi

 

(Open Riichi)

Definition

After declaring riichi, revealing the ready hand to everyone. 

 

+1 Bonus Yaku

Term

Nagashi Mangan

流し満貫

 

(End Discards)

 

Definition
Upon exhaustive draw (Ryuu Kyou Kyu), if your discards are all honors/terminals, and no one has claimed any of them, you win a mangan hand.
Supporting users have an ad free experience!