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which one of these types is not a collection type in V-tune? |
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of thses v-tune collection types, which requites an instrumented build? |
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what is the most important when optimizing an application? |
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application designed and flexibility |
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what is the best measure for performance in a graphics application? |
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the _______ is the most common bottleneck in a typical game? |
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the _____ is the most common bottleneck in a high end game? |
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when using v-tune, you determine that a function has the highest total time. this means: |
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this function's code is the slowest when you count is time and its children |
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the two best v-tune collection types for micro tuning are: |
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counter monitor, sampling |
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which of the three stages of the p4 architecture uns in "out of order" execution? |
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give a low framerate, you determine that your gpu utilization is 60%. you are likely... |
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