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Behavior, either verbal or physical, that is used to intentionally harm another individual |
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An undesirable experience that may include pain, discomfort, overcrowding, or attack |
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Cognitive-Neoassociation Theory |
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A theory that suggests that when a person experiences something with a negative result, such as pain or discomfort, aggressive behavior can often occur in the wake of that experience |
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A culture in which strong norms suggest that aggression is an appropriate response to an insult or threat to one's honor |
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When physiological reactions to violence are reduced as a result of repeated exposure |
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An action or behavior that is clearly derived from the aggressor and is aimed directly at the target |
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Expressive View of Aggression |
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A method of aggression in which aggresssion is used as a way to express anger and reduce stress |
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A feeling of being upset or annoyed by the inability to reach a goal or perform an activity |
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Frustration Aggression Theory |
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A theory stating that frustration precedes aggression because our motivation for aggression increases when our current behavior is interrupted or we are prevented from reaching a goal |
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General Aggression Model (GAM) |
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A theory that builds on the social learning theory and provides a more integrative framework for specific theories of aggression by including situational and personal variables |
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Hostile (Affective) Aggression |
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A behavior that occurs when the primary goal of an action is to make the victim suffer |
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An action or behavior that is not clearly derived from the aggressor, and where it is not obvious to the target that he or she has been the victim of aggression |
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A theory in which aggression is an innate and inevitable force |
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A behavior that occurs when the primary goal of an action is not to make the victim suffer, but to attain a non-injurious goal |
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A process by which a person mimics another's behavior |
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An action or process that strengthens a behavior |
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A theory that suggests that human aggression is largely learned by observing the aggressive behavior of other people and is reinforced by consequences such as punishment or reward in the individual's environment |
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