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To establish character, their cultural background, level of education, relationship to other characters, setting, etc. |
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music, either diegetic or non-diegetic, that accompanies a film; must complement images and not draw attention to itself |
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any noise that forms part of the film soundtrack, apart from dialogue and music |
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dialogue, music, and sound effects |
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process of combining the three elements of film sound into one soundtrack, which is added to the image track in post-production |
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music specifically composed or arranged to accompany a film |
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Movies were never "silent"
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Distinction between early "silent" cinema and later sound cinema is the difference between live sound and recorded soundtracks that were affixed to the image track |
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that provided specific instructions on what musical pieces should be played during a screening and when |
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• Critical Debates over Film Sound:
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a) Disadvantages:
Aesthetic aspects:
1. Affected the mobility of the camera-negatively impacted film
style
2. Sound-talking-impeded the visual elements
Economic aspects:
1. High costs-compete with vertically integrated studios
b) Advantages:
1. A dreamy fusion of sonic and visual expressionism
2. Musical instruments occasionally stand in for the characters'
voices while there is no recorded dialogue |
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from misconception-film sound should replicate the sounds in "real life" to “film sounds do not reproduce reality-they provide an aesthetic experience in conjunction with the images onscreen.” |
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Film sound usually corresponds with the images onscreen in a natural manner. These are five ways filmmakers can choose to contrast sound and image to emphasize or manipulate the meaning of a scene:
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• Onscreen and Offscreen Space
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1. sound can be used to point to unseen details
2. offscreen sound helps create the illusion of the world of the story
3. example: Breathless- recurring sound of police sirens |
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• Objective Images and Subjective Sound
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1. sound can reveal a character’s subjectivity even when he/she is performing actions objectively
2. usually in the form of voiceover |
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• Diegetic Details and Non-diegetic Sound
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1. non-diegetic sound directly addresses the audience
2. diegetic sound defines setting and reveals character traits
3. noticing whether sounds are diegetic or non-diegetic can help you determine when/how the filmmaker is directly addressing you |
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• Image Time and Sound Time
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1. image and sound can simultaneously present two points in time
1. example: Memories of Underdevelopment- Sergio listening to the recording of his wife after she has left
2. scene transitions |
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sound from one scene bleeds over into next scene
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links several scenes through parallel and overlapping sounds, each sound is associated with one scene; unlike in a sound bridge, the sounds do not actually carry over between scenes |
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• Image Mood and Sound Mood
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pairing contrasting sounds and images produces a jarring effect - creates tension and irony
2. example: Moolaade- radio playing upbeat western music while Colle’s husband berates her |
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• Purpose: To establish character, their cultural background, level of education, relationship to other characters, setting, etc. |
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the words a character says, as they are written in the script
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the way an actor delivers a line, including pacing, pauses, and intonations |
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the unstated meaning behind the words-what is really being said
• 4 sonic attributes of the human voice |
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When a character’s voice is louder, it signifies greater emotional intensity, such as anger, fear, or passion
▪ When a character’s voice is softer, it signifies a timid or more carefully considered response, and can be linked to tenderness, diffidence, sophistication, fear, or guile |
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The position on a musical scale, bass (low/deep) to soprano (high)
▪ A deep voice is associated with power, authority, or evil
▪ A high voice is associated with weakness
▪ Can be significant to establish relationship between characters |
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can determine background, social status, motivations, and define a characteristic based on cultural implications–Example: Meryl Streep |
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a character’s choice of words, which can determine social status, education level, and personality |
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that are particular to individuals–Examples:Marilyn Monroe’s breathy voice is associated with sensual fragility. Jimmy Stewart’s slow drawl gives him the persona of a “nice guy”. Humphrey Bogart speaks through his teeth, which contributes to his “macho guy” image. Julia Roberts’ boisterous laugh gives her characters a love of life |
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A slow, fluid voice can signify quirkiness or lackadaisical menace–Examples: Owen Wilson and Jack Nicholson. Speaking in fast, quick bursts is associated with hysterical anxiety–Examples: Woody Allen and Ben Stiller |
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The quality of sound's movement through space |
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an echoing effect to create the illusion of being in a wide open space and suggest distance between characters |
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Guides the viewer through the action to clarify what may not be easily understood from just the image
◦ It is considered diegetic if a character within the realm of the story recounts events from their point of view
▪ shares immediate thoughts and feelings so audience feels engaged with the character
▪ can be a non-central character so the audience sees things through their point of view
◦ It is considered non-diegetic if a detached voice not belonging to the world of the story narrates the action. This is often heard in documentaries.
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any noise that forms part of the film soundtrack, apart from dialogue and music |
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produce sound effects by creatively manipulating various materials
• The most common manufactured sound effect in films is walking, which is why Foley artists are often called “Foley walkers” (Cook, p. 966) |
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sound effects that are recorded on location. They usually still need to go through remixed and remastered in post-production to achieve desired result |
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(automatic dialogue replacement, sometimes called looping): actors re-read their lines as they watch footage of the scene that needs to be reworked |
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• 3 main functions of sound effects
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◦ Define location
Sound effects can signal an array of environment, allude to particular places at specific points in time, and evoke emptiness of a setting
◦ Lend mood to an environment
Sound effects can cultivate emotional cues of a scene, create suspenseful atmospheres for horror films, and produce other moods for films of different genres
◦ Portray the environment’s impact on characters
Action films use explosions and gunfire to illustrate stress and tension that the characters feel. Sometimes they can also be important motifs. They establish how surroundings have a direct impact on the characters |
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• 4 characteristics of sound effects
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◦ Acoustic qualities
The audience should be able to tell and describe what they hear. Sometimes acoustic qualities change for the context of the films. Such changes can vividly enhance cinematic experience
◦ Volume
Dialogue tends to overwhelm sound effects so those rare moments when sound effects compete with dialogue are important. It suggests that the environment starts to engulf the characters within it. Sometimes the volume can go down for expressive purposes
◦ Regularity
Most sounds in real life do not follow a pattern. If sound effects have rhythmic consistency, the viewers’ attention will be drawn toward the film
◦ Verisimilitude
High degree of verisimilitude means that the audiences assume that sounds that accompany images are true to life. Sometimes the filmmakers make departures from verisimilitude in order to produce more expressive and metaphorical effects than physical reality
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• Used to engage audience but also threatens to make film artificial
• Soundtrack must complement images
• Should not interfere with the story |
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• Purposes of film music:
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◦ Establish historical context
◦ Depict geographical space
◦ Define characters
◦ Shape emotional tenor of a scene
◦ Provide distanced or ironic commentary on a scene’s visual information |
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• Establish historical context
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◦ Helps define setting and time period
◦ “Audience should associate diegetic music with the story’s time period, since, in the name of historical accuracy, most filmmakers will try to ensure that the music characters listen to would have been popular during the time when the story takes place” (p.256) |
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Can help audiences perceive geography of a setting; distance or intimacy |
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◦ “A particular song, artist, or type of music may function as a motif that informs audiences of a character’s taste, demeanor, or attitude” (p.256) |
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◦ Leitmotif - (leading motif);
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Weber and Wagner used musical phrases and themes to define characters and present ideas |
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• Shaping emotional tenor
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◦ Helps audiences know how to interpret the mood of a scene
◦ Can help emphasize dramatic shifts in emotion from scene to scene |
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• Distancing the audience
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◦ Exploits a contrast between sound and image
◦ Severing connection between sound and image distances audience; audience sees images from more critical perspective |
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• Patterns of development
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◦ Musical themes are often repeated, establishing motifs and parallels
◦ As motifs evolve, they signal important changes in the story
◦ Important strategy is to notice when theme appears and is it associated with character or setting, emotions, visual imagery |
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◦ Since late 1960s, soundtrack relied more on popular songs instead of scored material
◦ Often filmmakers choose songs with lyrics relevant to screen images
◦ Can be powerful indicators of mood of turning points in plot |
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◦ Tempo – speed
◦ Fast tempo melodies convey energy and rapid movement; chase scenes usually rely on non-diegetic uptempo music
◦ Slow melodies are more relaxed or lack of energy
◦ Volume usually characterizes aura of space surrounding characters; loud music swallows characters while soft music is more intimate |
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◦ What instruments are used to perform the music
◦ Can create different moods |
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◦ “A specific song or type of music may conjure up shared cultural knowledge” (p.262)
◦ Can rely on clichés and stereotypes |
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