Definition
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Accosted, Delayed
This pedestrian character is delayed due to a street or other NPC incident Color: 1 turn Code: 3 turns CnC: 5 turns |
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Accosted, Delayed
This pedestrian character is delayed due to a street or other NPC incident Color: 1 turn Code: 3 turns CnC: 5 turns |
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Vehicle Failure
This vehicle experiences a glitch of unknown origin and cannot: Color: Fire any weapons Code: Turn a corner CnC: Reduce speed |
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Vehicle Failure
This vehicle experiences a glitch of unknown origin and cannot: Color: Fire any weapons Code: Turn a corner CnC: Reduce speed |
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Definition
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Vehicle Failure
This vehicle experiences a glitch of unknown origin and cannot: Color: Fire any weapons Code: Turn a corner CnC: Reduce speed |
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Access Denied
Whatever was trying to be opened, exited or entered is denied Color: One turn Code: Two turns CnC: Three turns |
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Access Denied
Whatever was trying to be opened, exited or entered is denied Color: One turn Code: Two turns CnC: Three turns |
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Definition
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Immediate Recovery
The vehicle you are driving has all it’s armor restored, all the tires are good, and you just found extra ammo in the trunk for one of your weapons. |
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Immediate Recovery
The vehicle you are driving has all it’s armor restored, all the tires are good, and you just found extra ammo in the trunk for one of your weapons. |
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Speed Boost
Somehow your engine is performing way better than expected. Add 1 to your acceleration and get an immediate 1 space boost right now. |
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Definition
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Term
2 mid-size vehicles enter
Color: Both vehicles randomly enter around the perimeter of the game and move to the most extreme opposite point; they become available as NPCs to
- Blue: help.
- Red: interfere.
Code: Both are part of an existing card that players have: roll for each player to see who gets the vehicles, then roll to see which card in the players hand the vehicle is part of or available to be used with (if so chosen by the player).
CnC: the two vehicles randomly move around the town for 6 turns and are available to be involved in other actions in their visual sight (forward arc only). If they do not take part in any actions by the top of the 7th turn they are removed, otherwise they are parked anywhere at the residential area. |
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Definition
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Term
Disrupt an Action
$1500 upon completion if you in some way cause another character to fail in their mission. |
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Definition
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Traffic Citation
You receive a traffic violation. Pay $1000 or go to the town hall to dispute it:
Color: You are not convincing: Drive a truck from one part of town to the other side of town.
Code: Jump the gate and exit the building in your vehicle; police now are looking for your description and your vehicle; Prestige +1. CnC: You are convincing and go free. Prestige +1 |
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Definition
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Term
Oil and Lube
You’re vehicle’s Check Engine light just came on. Move to the repair facility. When you get there: Color: 3 turns. $300 Code: 5 turns. $500 CnC: The vehicle is toast. |
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Definition
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Term
Miraculous Shot
No matter what your current vehicle condition, out of control, rolling, whatever, the shot you took hits the target. Also use to shoot a line, light, door knob etc. |
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Term
Click..
Darn that budget ammo. The rounds remaining in the weapon you did fire or for one of your weapons malfunction now but only this time.
You can play this on any opponent, vehicle or foot. |
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Definition
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Term
Vehicle Engineer
Some talented individual with a lot of connections and know-how. This event enables the owner of the card to convert ½ their cargo space to other purposes. |
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Definition
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Term
Weapon Update
Someone approaches you with an offer to sell a weapon and you happen to have heard of this person and they match the description so you believe you can trust them.
Pay for one additional weapon for only $500 including ammo. |
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Definition
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Term
Savior
Someone spots your situation and has taken appropriate action.
Your situation of threat is removed and any obligation you were under is removed. Replace yourself and your vehicle anywhere else in town. |
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Definition
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Term
Blow Out
Tire blows causing a
control check for your present speed. Go and get a new tire. |
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Definition
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Term
Animal
An animal darts in front of your car and it’s big enough to cause concern so you have to avoid it.
Your choice to Swerve now or brake suddenly. |
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Definition
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Term
Power Failure
A day-time power failure has occurred. No financial transactions can occur electronically and within 3 turns a gang is going to arrive to exploit the situation.
Color: Gang on Foot, Code: Gang in two cars: Choose a likely target for the gang to attack.
CnC: Gang leaves the bank having already robbed it. |
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Definition
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Term
Vehicle Electrics: TC Fails
Targeting computer just failed. Get a new one asap or all combat -1 CP. |
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Definition
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Term
Road Condition
A stretch of road the following distance is in bad condition for the rest of the game. Color: 12". Code: 18". CnC: 24"
No vehicles can move faster than 2 spaces per turn; mark the stretch of road with construction markers and/or debris. |
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Actually, you missed
It looked as if you hit the target but in fact you missed |
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Definition
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Actually, you missed
It looked as if you hit the target but in fact you missed |
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Definition
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Term
Actually, you missed
It looked as if you hit the target but in fact you missed |
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Definition
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Term
Hack
Your character has suffered a computer hack:
Color: All funds are reduced by half
Code: Police are dispatched to apprehend you for 4 turns at the station
CnC: Vehicle experiences random facing and speed change. |
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Definition
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Term
Access Denied
Whatever was trying to be opened, exited or entered is denied
Color: One turn
Code: Two turns
CnC: Three turns |
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Definition
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Term
Access Denied
Whatever was trying to be opened, exited or entered is denied
Color: One turn
Code: Two turns
CnC: Three turns |
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Definition
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Term
SuperHero
Your character has an added benefit.
(keep this card)
Color: Melee +3
Code: Running +9"
CnC: Remote sensing: any negative card played against you is deflected onto another character |
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Definition
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Term
SuperHero
Your character has an added benefit.
(keep this card)
Color: Melee +3
Code: Running +9"
CnC: Remote sensing: any negative card played against you is deflected onto another character |
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Definition
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Term
SuperHero
(keep this card)
Your character has an added benefit.
Color: Aim at a particular item e.g. tires only, weapon only, engine only etc.
Code: Climb/Grip
CnC: Driving +2 |
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Definition
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Term
SuperHero
(keep this card)
Your character has an added benefit.
Color: Aim at a particular item e.g. tires only, weapon only, engine only etc.
Code: Climb/Grip
CnC: Driving +2 |
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Definition
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Term
Building on Entry
On entry to a building a person approaches you with an emergency demeanor and says follow me which you do into another door as if to help, then the person disappears and the door locks behind you. Explore the room and find out where/why you are there and determine to get leave it or use to your advantage. |
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Definition
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Building on Exit
Seconds after you walk through, the doorway explodes
Color: You are unhurt except for the force and sound and a van pulls up, you're forced inside driven to another random building then you are pushed out.
Code: You wake up in a jail cell
CnC: You wake up in the hospital |
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Definition
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Term
Street Thugs
2 thugs accost you one in front and one behind you.
Color: they demand and you pay if you have it, $300. If you refuse, melee and if you lose it costs you everything you were carrying plus $500. If you win you get random rewards and they flee.
Code: As above but if you win, keep this card to use against other players.
CnC: They both suddenly looks up, are struck with terror and flee dropping 2 hand weapons and $300 for you to pick up. What scared them off? |
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