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Color of wire frame on object |
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the basic tools for modeling and reshaping objects |
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an editable object with five sub-object levels: vertex, edge, border, polygon, and element. It has controls for manipulating an object as a polygon mesh at various sub-object levels. Rather than triangular faces, however, the poly object's faces are polygons with any number of vertices. |
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points in space: they define the structure of other sub-objects that make up the poly. |
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a line connecting two vertices that forms the side of a polygon. An edge can't be shared by more than two polygons. |
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a linear section of a mesh that can generally be described as the edge of a hole. This is usually a sequence of edges with polygons on only one side. For example, if you create a cylinder, and then delete the top polygon, the top row of edges forms a border. |
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a closed sequence of 3 or more edges connected by a surface. |
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a selection of polygons within a sub-object level |
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Deletes a selected object from the scene |
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Render Scene (quick render) |
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Render Options Window Toggle |
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